Sandstone Can You Mend A Silver Thread Rar Extractor

SOLD OUT Artist: Title: All Roads Lead to Dome Format: LP Label: Country: USA Price: $12.00 'Flaming Dragons of Middle Earth (FDOME) is a band of misfit children and adults who have been holding weekly “practices” for the last eight years at a teen center in the mildly dilapidated town of Turners Falls, Massachusetts. I feel like Volcanic Tongues David Keenan has described the band better than I could so Im going to let him talk for a minute. This is from the Tip of the Tongue write-up for FDOMEs debut LP: 'Led by wheelchair-bound band shaman Danny Cruz and consisting of a rotating group of non-musicians, psychedelic drop-outs, teenage metalheads, kids with Down Syndrome etc, Flaming Dragons play a form of super crude/sophisticated free rock ala The Godz or even a punk-primitive Arkestra but with Cruzs stunning, oracular vocals giving them a mainline to the freak flag style of prime Captain Beefheart, Roky Erickson and Wasa Wasa-era Broughton. Cruzs instant lyric inventions are as mind-boggling as your favourite medium while the group lurch around on staggering brokedown rhythms somewhere between early-Sabbath, Robbie Yeats of The Dead C and The Shaggs.

The History of Santa Clara County was undertaken now nearly a twelve- month since; the result of our labors will be found in the following pages. Now we behold the artificial currents interlacing, like silver threads, the innumerable blooming gardens, and fruitful orchards, nourishing myriads of multiform roots dyeing the.

Sandstone Can You Mend A Silver Thread Rar ExtractorSandstone Can You Mend A Silver Thread Rar Extractor

Their material ranges from stripped-down raps to lumbering psychedelic rock, as well as free-form freakouts w/lyrics that obsess over murder, bloodshed, astral creeps and, uh, Joni Mitchell. Indeed Cruz makes most sound poets sound like childrens entertainers.' Ive worked closely with Danny and his crew for the last six years, so you can trust me when I say that this new FDOME disc is hands down the best thing the group has recorded and one of the most unusual, yet enjoyable, records Ive had the pleasure of holding in my hands. Theories Of Personality A Zonal Perspective Ebook3000. You can listen to a few songs from the album here. Some of the bands previous releases have been on Feeding Tube Records, but now Danny is in complete control of his music with the aide of his personal care assistants/bandmates.

Take a walk on the wild side, youll be glad you did.�- One Kind Favor. Edition of 300 w/ paste-on covers. All Roads Lead To DOME by Flaming Dragons of Middle Earth.

SOLD OUT Artist: Title: Through You Format: LP + Dbl 7 Label: Country: USA Price: $32.00 'The Contents Ares debut album was originally issued in 1967 in an edition of just 100 copies. Hailing from Quad City, Iowa, these four young men recorded one incredible song after another, their ambitions well beyond that of the typical group at the time. This record, more rumored than heard, lives at a wild nexus in American culture, simultaneously expansive and reflective, searching for answers in society through music and art. The great German label Shadoks first reissued this legendary set almost ten years ago, and were very happy to bring you a new deluxe edition of Through You, this time with the very special addition of the bands two non-album 45s, originally released on the ROK label (these two singles are seeing their first ever reissue on vinyl; previously only available as CD bonus tracks, and well worth rediscovery). Let this record turn you on to new horizons.' - Machu Picchu. SOLD OUT Artist: Title: Dark Around The Edges Format: LP Label: Country: USA Price: $25.00 'One of THEE greatest guitar-heavy psych records in the world, Dark Round the Edges was originally issued in an edition of around 50 copies, mostly for friends, family, and the odd record company.

Its reputation has since blossomed into something resembling a redwood, or perhaps an original Van Gogh. This album is the holy grail for lovers of fuzz-driven hard rock, and has been the most sought-after privately pressed LP on the planet. Weve spared no expense to bring you the deluxe reissue of this classic, an album beloved by heads & cosmic couriers around the world for its great songwriting, terrific instrumental workouts, and mysterious vibe.'

Officially licensed by DARK, who will receive royalties from sales of this album. Remastered and restored by WARREN DEFEVER for maximum brilliance. Sleeve notes by the groups songwriter and guitarist STEVE GILES, including a complete group history. LP sleeved in a tip-on gatefold jacket, with an expanded version of the original LP booklet-20 pages of lyrics and never before seen photos from the groups personal archives.'

-Machu Picchu. SOLD OUT Artist: Title: No Longer Anonymous Format: LP Label: Country: USA Price: $26.00 Comes with download card that includes the entire Lunar Dust sessions as bonus tracks. Sleeved in a tip-on jacket, with a 4-page insert with never before seen photographs. 'Sleeve notes by Aaron Milenski (co-author of the essential reference to The Acid Archives, and also author of the sleeve notes for the Anonymous reissue from last year). Hot on the heels of our ecstatically received reissue of Anonymouss classic album Inside the Shadow, Machu Picchu Ltd. Is thrilled to announce the reissue of their elusive and legendary follow-up.

After the 1976 release of Inside the Shadow, the group decided to change their name to J Rider (after the second cut on the Anonymous LP) and pursued a similar rich vein of impeccable songwriting, but this time adding more hard rock to the mix, resulting in a fantastic sounding album that sadly went unreleased at the time.' - Machu Picchu. Artist: Title: s/t Format: LP Label: Country: USA Price: $22.00 'Mirkwoods lone self-titled album was originally issued in 1973, in an edition of just 99 copies.

Coming out of the port town of Dover, with each of the group members having honed their moves in various outfits for years (including the original Rolling Stones from 1957 - no relation to the Glimmer Twins).This albums fantastic mix of precise hard rock and mysterious ballads has had many a private press enthusiast by the hair over the years. Crashing out of the gates with the one-two knockout combination of the fuzz shuffle of Take My Love and the epic 11-minute centerpiece of Loves Glass of Sunshine, this record is a classic deep listen, revealing great moments with each new spin. Killer harmonies and lots of twin-guitar lead action, tough and tender, this record is pure autumnal magic.' - Macchu Picchu. Artist: Title: Inside The Shadow Format: LP Label: Country: USA Price: $22.00 Repressed. 'Originally released in 1976 in an edition of 300 copies, the sole album by Indianapolis ANONYMOUS stands today as a high-water mark in rock n roll, combining the adventure of west coast ballroom groups, the 12-string majesty of Byrds, and breathtaking multi-part harmonies to forge something inimitable and one-of-a-kind, with powerful songs that pushed the limit and raised the bar at the same time.

Long time top ten favorite with almost every head we know, a true classic recommended for everyone into amazing rock records of all varieties. Remastered and restored by WARREN DEFEVER. LP in tip-on jackets with original lyric insert.' -Machu Pichu.

SOLD OUT Artist: Title: Born Bad Format: LP Label: Country: USA Price: $16.00 'Brand new VINYL ONLY LP by WAND aka James Jackson Toth, documenting an unraveling of psyche and soul. A psychedelic and almost comically intimate ode to abandonment and bad choices. Hand screened covers containing an insert with full lyric sheet, and pressed on swirly psychedelic vinyl (no two alike!)..

Limited to 500 copies.' Artist: Title: More Is More Format: 7' Label: Country: USA Price: $6.00 'We were crazy about the music of Kurt Weisman from the first second we heard it. You can Google at least two or three examples of us publicly gushing over ⿿Past The Moon,⿝ one of Kurts songs played with his band Feathers. Its probably our single favorite song of last year. Needless to say we are overjoyed to release Kurts debut on vinyl, following an excellent self-released CD-R. Possessed with the rare talent of writing tunes that are at once whimsical and strangely ominous, Kurts music is reverential without being anachronistic. His solo work is even more far-reaching, adding electronic elements without sacrificing the charisma and charm inherent to the songs.

While somewhat poppier than his work with Feathers, dont worry - Kurts solo vinyl debut is just as possessed with the spirits of Canterbury. Fans of Les Maledictus Sounds cut up / collage work, (not to mention their affinity for speeding up vocals) will be delighted, as will those who cant understand why the Beach Boys didnt make ⿿Vegetables⿝ a sidelong jam.

Elsewhere, Kurt conjures Comus as remixed by Otto Von Schirach. He also writes some of the most compelling melodies weve heard in a long time ⿿ timeless, beautiful ones. Remember the feeling you got when you were a kid and you first saw that last scene in Over The Edge, where they play Valerie Carters version of ⿿Ooh Child⿝ as the kids head off to juvie? Kurts single gives you that kinda feeling. Your life totally needs this.' Artist: Title: Cocain Spyders Format: CDR Label: Country: USA Price: $12.50 'The second volume in this exciting series by this wastoid troupe from the buckeye state is even better than the first. While the highly popular Volume One introduced the band as the parole boards answer to the Cherry Blossoms, Volume Two: Cocain Spyders (the misspelling is the bands) finds the group more stoned, introspective and deliberate, with oscillators, delay drones, horns, and high pitched feedback squeals taking the place of more traditional instruments.

Singer Kristy is, as ever, center stage, singing beautifully harrowing misfit tales of lonely strangers, train wrecks and dreams fading away. Volume Two also features what is perhaps, in our opinion, the quintessential Wild Gunmen track thus far - an untitled jam near the middle of the disc begins like any other paranormal WG track, until Kristy nonchalantly takes a break from singing to audibly converse with her captive party guests about sex and cocain(e), while Witt and Ron, undaunted, lock into a supremely fucked clarinet / guitar duet that sounds like a moonlight meeting between Rafael Toral and Little Howlin Wolf. When Kristy decides to begin singing again, the track only gets weirder, stretching out over several parts and nearly fifteen minutes like a lost ESP side or perhaps the music the guy who left the desperate answering machine message at the beginning of Charalambides Market Square might have made. As if all of this werent enough, Volume Two also includes the soon-to-be-punk-classic '(Ive Got A) Washboard (For A Stomach).' This is the second in what we hope will be a long running series of releases by Wild Gunmen on Mad Monk, but each one could be the last - word has it a few of the band members are dead set against these releases - so treasure and cherish every minute while it lasts!'

Artist: Title: End Ov The World Format: CDR Label: Country: USA Price: $12.00 'Were pretty thrilled to offer up the third volume in this series of CDRs by Wild Gunmen. End Ov the World is our favorite of the bunch, because it offers the expected - chaotic wastoid jams, cacaphonous raging, and crude acoustic punk ditties - along with the entirely unexpected - essentially, the albums untitled 12 minute closer, which is by far the best thing the band has ever done. '12' is a monstrous piece of low bass tones, disembodied vocal samples, ominous cascading noise, spooky backward effects, and singer Kristys deadpan voice (sample lyric: 'I hate being raped every day / every day that I live I am raped / Everybody rapes me every day / do you know what its like to be raped every day?' This track is unlike anything else in the WG discography, sounding like a cross between Consumer Electronics Teenage Nuremberg and 'Revolution 9' for a post-Mullholland Drive world. There are other highlights as well, like the Godz-style punk of 'Up Your Ass' (featuring rare lead vocals by either Ron or Witt), and a nearly lucid cover of 'Folsom Prison Blues,' complete with train whistle sound effects. Elsewhere, banjos collide with saxophones, guitars feed back mercilessly against found audio, chaos reigns. If youre new to Wild Gunmen, this is the place to start.'

- Mad Monk Artist: Title: Volume One Format: CDR Label: Country: USA Price: $14.50 'I was introduced to the music of Wild Gunmen by Russ Waterhouse, who handed me a tape wrapped in silver foil and told me Id love it. He was right, and I immediately wrote to main Gunman Witt, just telling him how much I liked his band.

He wrote me back immediately, promising 'years' of more music, and telling me Id better get ready, because this was some serious shit. He explained that the band - a trio - were bad on the biz end because they were all saddled with being drug addicts and had also been dealt the unfortunate blow of all being born under the sign of Libra (???). He also told me that two of the members were former FM radio DJs on Cincinnatis WAIF. A few days later, a package arrived containing three unmarked 90 minute cassettes, and a handwritten letter. The letter featured color copies of a sexy drummer who, Witt explained, was dead now, and another photo of a very young girl who Witt claimed to have taken to see GG Allin.

The letter, rife with more references to the copious amount of drugs the band takes, quotes from South Park, and casual boasting, was still not enough to prepare me for the amazingly twisted sounds contained on the tape. Eerie acoustic blues, with oscillator and other various noises, super confessional lyrics sung by what sounds like the demon spawn of Jandeks gal Nancy and Niagara, and the unmistakable sound of several fucked up adults getting together to rock out in a self-described drug infested nut house. This one is hard to explain, and frankly, Im at a loss - a very authentic psychedelic nightmare that may be a little too real people for its own good. Of all the amazing shit coming out of Cowtown lately (and there is a LOT!) this is some of the most fried by far. Some of it maybe sounds a little like Sam Esh? I dont know, man.

Anyway, this is the first of what we hope will be many releases of Wild Gunmen material on Mad Monk. We are super excited to share this with the world! I asked Witt to send me cover art and song titles, and he told me to 'just make them up, cause no one here can ever agree on them.our singer Kristy is a drug addict.half the time I just want to kill her. And surprise us and cook up your own design for a CD cover - title it anything you want.' Only 150 copies, hurry!' SOLD OUT Artist: Title: Briarwood Format: LP Label: Country: USA Price: $16.00 'Limited to only 500 copies, this LP version of the new album by WOODEN WAND is being released by Fire Records in the UK on CD (and eventually, a vinyl reissue), but this version is the homegrown DIY style, with Office Max printed inserts and marble-y swirl purple vinyl. Further alienating those who would just as soon attend a Renaissance Fair as they would a gig, this album is WW at his most rock and roll - a valentine to trad rock (only one track of acoustic guitar on the whole record) - no honey straws here.

Features a cover of Jim Fords 'Big Mouth USA' and longtime crowd favorite 'The DNR Waltz.' Tube sizzlin good times. Artist: Title: 2nd Format: LP Label: Country: Germany Price: $ repress. 'When the band Agitation Free came together in 1967 as a result of the merging of two Berlin rock groups, one of the most interesting groups in a dawning independent German music scene was created. With their improvisations between rock, jazz and new music, Agitation Free - soon relegated to the not so flattering category of krautrock - made musical forays into areas that few of their fellow German musicians had ever penetrated.' -Made In Germany.

Recently, I have discovered some really cool block/voxel games. Since there are so many, I decided to create 1 thread for all of them! Feel free to send me a PM if you find other interesting block/voxel games Table of Content Cube world Website: Forum: Youtube: Facebook: Community: About: Cube World is a 3D action RPG currently in development for PC.

It features a huge procedurally generated world made up of cubes! The world looks like a slightly higher-resolution Minecraft, with less mining and crafting and more traditional Zelda-style hacking and slashing action, randomly generated quests, and a JRPG-style UI. The death effect in particular is an awesome touch, with vanquished enemies dissolving into a pile of pixels as if their molecular bonds suddenly called it quits. Gameplay itself looks very basic at the moment, but Wollay promises more interesting quests will be added soon. Brick-Force Website: Blog: Youtube: Facebook: Twitter: About: Brick-Force is the world's first cross-platform free-to-play sandbox fun-shooter. It will be released in spring 2012. Build and share maps on your smartphone, your tablet, your browser and social networks - you can play anywhere and anytime.

Create a fantastic world brick by brick. Play with your friends or on your own, and design the maps you've always dreamed of. Share your maps with the world and let others experience your virtual playground. Select one of countless maps and set off on a thrilling shooter hunt for other players. Quote from The only worthwhile thing is Jeb's work on the nether and the reimplementation of the snowy biomes. The villagers are pointless - why have they been put in, just like the XP orb system. Why is it here if it doesn't do something?

Because in the official release they will The snowman (or golem, whatever), mushroom cows (or mooshrooms, whatever) and mushroom biomes are terribly out of place and will never fit in with Minecraft at all. I don't understand why notch is putting this into the game. Where's breeding, where's villager NPC interaction etc?

And notch decides if it fits in to minecraft or not. I like the new mobs It's like notch KNOWS Jeb is the only good Minecraft developer and is just spending his time twittering, redditting and putting obnoxious things into the game that no one really wants, just to look busy. It's pathethic. You have no idea how much they are working on minecraft and what the community wants in game. You can't speak for the whole community Posted in: •.

• FPS boost () - doubling the FPS is common - decreases lag spikes and smooths gameplay • Support for HD Textures () - HD textures and HD fonts (MCPatcher not needed) - custom terrain and item textures - animated terrain and item textures - custom HD Font character widths - custom colors - custom block color palettes - custom lighting - unlimited texture size • Support for Shaders () - based on the Shaders Mod by Karyonix • Dynamic Lights - allows handheld and dropped light emitting items to illuminate the objects around them. OptiFine HD C7 Ultra for Minecraft 1.12.2 (has all the features of Standard, Smooth, Multi-Core and AA, highly configurable) Download OptiFine 1.12.2_HD_U_C7 (, compatible with Forge #2555):, () Other versions: OptiFine HD D1 Standard for Minecraft 1.7.10 (has built-in support for HD textures, HD fonts and BetterGrass) Download OptiFine 1.7.10_HD_D1 (merged some features from OptiFine H2 for 1.8.0, compatible with Forge #1614):, () Other versions: OptiFine B6 Light for Minecraft 1.7.10 The light edition improves FPS, especially for slower computers. Gains of 20 FPS and more are common. No HD features or extended configurations included. Originally based on Optimine by Scaevolus. The Light edition is not compatible with ModLoader and Forge. Download OptiFine 1.7.10_L_B6 (fixed MinecraftProfileTexture crash):, () Other versions: Even Older Versions.

Follow these steps to prevent a possible 'Black Screen' problem when installing OptiFine: 1. Temporarily revert back to the Default Texture Pack. Uninstall the HD Textures, HD Fonts, and Better Grass mods from the MCPatcher. These functions are included in OptiFine. Set Graphics to Fancy 4.

Install OptiFine and test with the Default Texture Pack to make sure everything is working. Select your previous texture pack and graphics settings 6. Run Minecraft and enjoy Compatibility with other mods.

When installing OptiFine together with other mods always make sure to install OptiFine last. The only exception are mods which are designed to be installed after OptiFine and say so in their install instructions.

If you need ModLoader: Install OptiFine AFTER ModLoader. If you need Forge: Install OptiFine AFTER Forge. MCPatcher is NOT needed for HD textures, HD fonts and BetterGrass, they are included in OptiFine.

Install OptiFine without MCPatcher's HD features for best performance. If you need DynamicLights (ModLoader edition): Install OptiFine AFTER DynamicLights. Compatible with: ModLoader, Forge, SinglePlayerCommands, TooManyItems, PlasticCraft, CJB's Modpack, Zan's Minimap, Rei's Minimap, DynamicLights, GLSL Shaders 2, LittleBlocks and many other. Not compatible with: CCTV, The Aether.

Installation For Minecraft 1.6.2 and newer. Simple (for OptiFine 1.6.2_C4 and newer) - Double-click the downloaded JAR file and the OptiFine installer should start - Click 'Install' and OptiFine will be installed in the official Minecraft launcher with its own profile 'OptiFine' - Start the official launcher and play B. Easy - Use the to download and start once Minecraft 1.6.2. - Double-click the downloaded JAR file and the OptiFine installer should start - Click 'Extract' and save the OptiFine MOD file - Start - Click 'Setup' - Select Environment '1.6.2' - Click 'Add' ->select the OptiFine MOD file - Click 'OK' - Login and play C.

Complex - Use the to download and start once Minecraft 1.6.2. If possible start with a clean minecraft.jar and check the mod compatibility section above.

Easy Installation 1. Download and start the 2. Click Setup, click Add, select the downloaded zip file 3. Click OK, login and play Minecraft B. Manual Installation Windows/Linux Instructions: 1. Locate your minecraft.jar file.

On Windows, it's in%APPDATA%/.minecraft/bin 2. Create a backup of minecraft.jar 3. Open minecraft.jar in an archive editor (WinRar/7-Zip/etc) 4. Delete the META-INF folder. Copy (drag and drop) the.class files from the downloaded zip file into the jar file, replacing previous files. Run Minecraft and test!

Mac Instructions: 1. Locate your minecraft.jar file. On Mac, it's in /Library/Application Support/minecraft/bin 2. Create a backup of minecraft.jar 3.

Rename minecraft.jar to minecraft.zip and double-click it to extract the contents 4. Rename the resulting folder to minecraft.jar and open it 5.

Copy the.class files from the downloaded zip into the minecraft.jar folder, replacing previous files 6. Run Minecraft and test! Please test and report back, include CPU, GPU and FPS before/after. Feedback is always welcome.

This is a list of the things which probably might get fixed some day or not at all: (there is no special order or priority, ok - done, x - canceled,? Minecraft 1.6.x+ 1. Install Forge using the installer. Launch the game using the Forge profile.

Exit the game. Copy the MoCreatures.zip, CustomSpawner.zip into the.minecraft/mods folder. (Make sure your profile is set to Forge) Pre-Minecraft 1.6 Download the files linked above Please make a backup of your minecraft.jar file and then: 1. Install Forge (unzip the.zip file and add all of its contents to your minecraft.jar file) 2. Install GUI Api (just copy the.jar file into the /coremods folder) 3. Delete the META-INF folder in the minecraft.jar file 4.

Locate your.minecraft/mods folder 5. Copy the MoCreatures.zip and CustomSpawner.zip files inside your.minecraft/mods folder 6. Play You can watch this video explaining how to install the mod v6.0.0. (thanks to TheGofa) [media] [/media] And this one that explains how to set up a server with Mo'Creatures 5.0.0 [media] [/media] This video shows how to install MoCreatures 5.1.5 on Mac (thanks to michaelsmiles) [media] [/media] Previous Videos.

Wyverns are poisonous drakes, they can be found on the WyvernLair. Wyvern eggs can be obtained by slaying wyverns (but only on the wyvern lair). A wyvern has a 10% chance of dropping an egg. The egg can be hatched in the Overworld by placing it near a torch and once the Wyvern grows, it can be saddled and armored. The wyvern lair can only be accessed by using a Wyvern Portal Staff. The staff has only four uses before it's destroyed. There is an alternative recipe that replaces the unicorn with a vial of light.

The staff can be activated on any dimension, and it will teleport the player to the center of the Wyvern Lair dimension. To return back, the staff has to be activated on the quartz portal of the Wyvern Lair. -Elephants and Mammoths. Elephants spawn on Deserts, Jungles, Plains and Forests. Mammoths spawn on cold biomes. Elephants drop Hide A calf elephant can be tamed by giving it 10 Sugar lumps or 5 cakes Tamed elephants are healed with baked potatoes, bread or haystacks A harness can be put on tamed adult elephants to make them rideable and attach extra things: If a player 'sneaks' near their elephant, it will sit for a short time, where it can be mounted To dismount an elephant, the rider has to make it sit first and then it can be dismounted. Indian Elephants can be given a special luxurious garment: In addition to the garment, a nice throne can then be given to the Elephant.

Two chest sets can be put on each elephant, allowing it to carry inventory A key is used to open the inventory. Mammoths can also carry two extra regular chests.

Three different kinds of tusk reinforcements can be crafted: wood, iron and diamond. They can be given to tamed adult elephants and mammoths, and taken off with a pickaxe. While wearing them reinforcement and ridden by the player, they will break blocks. (However that feature is disabled by default in multiplayer, to prevent griefing) Mammoths are more effective at breaking blocks than elephants. Wooden Tusks: Iron Tusks: Diamond Tusks: A platform can be put on the Songhua Mammoth, allowing them to carry a second player.

To have a passenger, first the rider makes the mammoth sit, then the second player 'sneaks' while close to the mammoth. The second player can dismount the mammoth by pressing the sneak key. -Komodo Dragons. Golems spawn at night, and initially consists of only three blocks: the Head, the Core and a valuable ore cube. When the Golem is near a player, it activates and forms its body.

Golems have a powerful melee attack, they also have a ranged attack, where the Golem throws one of the blocks of its arms. When a Golem is attacked, there is a chance to destroy one of its blocks. The chance of destroying a block depends on the difficulty level. If the chest is open and the core of the golem is exposed, it will suffer damage. As the Golem suffers damage, it becomes more dangerous. A hint of the danger level of the golem is the color of its power aura.

Blue is seen in a Golem that is not attacking. Yellow on a Golem that has started attack, Orange on the Golem that has suffered considerable damage. Red is seen on a Golem about to explode.

The Golem will constantly try to acquire replacement blocks. Every time a block is acquired, the Golem is healed (the amount of the healing depends also on the difficulty level) It may be wise to look for shelter when the Golem power aura is red, as there is not too much time before the golem explodes. When a Golem dies, it drops all of the blocks that were part of its body (including the valuable ore cube). Horses are the first controllable mount in Minecraft. You will need to tame them before you can ride them. Once tamed, they won't despawn. There are 44!

Different kind of Horses available. Only regular horses, donkeys and zebras spawn in the wild. Horses need a saddle to be ridden. You can use either regular or horse saddles on them. Once you mount the horse, you'll need to break it by riding it repeatedly, you can make the process easier by feeding the horse hay, sugar lumps or apples. Tamed horses can be bred with the following combinations: The Gofa made this video explaining the breeding chart: [media] [/media] This is the formula for the Essence of Undead. The Heart of undead is a rare drop of the Undead horse mobs, found at night.

The essence of undead is used to obtain undead horses and heal them. When riding and undead horse, mobs will not attack you. To obtain rarer horses, you need a Zebra and the rare essences: Essence of Fire. The heart of fire is found only as a rare drop of Nightmares on the nether. Essence of Darkness.

The heart of darkness is a rare drop of bathorses. Bathorses are aggressive mob horses found at night, mostly on underground caves. The Essence of Light is made by combining the other three essences The zebras can be found more frequently on plains biomes. You can increase the frequency of Zebras spawning by changing the 'Zebra Chance' option of the mod. Wild Zebras will flee on sight unless you're riding a white spotted or cow horse (tier 4 horses) or if you're riding another Zebra or Zorse. Once you tame a Zebra, you can breed a Zorse. Zorses are sterile and if given an essence of fire will transform it to a Nightmare.

Giving it an essence of Darkness will transform the Zorse into a bat horse. If you give an essence of light to a nightmare, you will obtain an Unicorn.

Unicorns can buckle other creatures and fall very slowly, floating down. If you give an essence of light to a Bat horse, while the bathorse is high in the sky at the cloud level, it will trasnform into a Pegasus. Pegasus and Unicorns can breed a White Fairy horse, however both will dissapear in the process. You need to give them both Essence of lights to get them ready for the mating. Also essence of light is used to heal them. If you give a light blue dye, a pink dye, lime dye, cactus green, orange dye, cyan dye, purple dye, ink sac, dandelion yellow, rose red, or a lapis lazuli to a white fairy horse, it will transform into a blue, pink, light green, green, orange, cyan, purple, black, yellow, red, or dark blue fairy horse.

Fairy horses can carry a small inventory, if given a chest. Amulets are used to capture horses. The horses will drop any saddle, armor or inventory before being captured in the amulet.

Only certain horses can be trapped in amulets: Amulet of the sky, to capture pegasus or black pegasus Fairy amulet for the fairy horses Ghost amulet, that can capture ghost horses Bone amulet, used to capture skeleton horses Horses can now wear armor, from softer to sturdier. They mitigate the damage the horses receive. Ostriches spawn in plains and desert biomes.

You can find male, females and chicks. The males will fight back if attacked. The females and chicks will run away and hide their heads in the ground if attacked. Beware of the normally passive female ostriches, they'll fight you if you steal one of its eggs. Wild ostriches can't be tamed, but if you happen to 'acquire' an ostrich egg and hatch it, the chick will be tamed and will follow you around. You can give your tamed ostrich chick a name. The name can be changed by interacting with the ostrich while holding a medallion or book.

Once the chick becomes adult, it will swap its feathers to reflect its gender. You can command your tamed ostriches by using a whip. If you give an adult tamed ostrich a saddle, you can ride it. While riding, if you crack your whip on the ground, the ostrich will sprint for a short period of time. Male ostriches are fast and the rare albino ostriches even faster. Ostriches can carry helmets that will reduce the damage received A chest can be given to an ostrich and they can carry a small inventory cloth colored cubes can be given to saddled ostriches to make them carry colored flags Nether ostriches are obtained by giving any tamed ostrich an essence of fire Nether ostriches will fly in a way inspired by the game 'Joust'. (It's requires skill!) Unihorned ostriches are obtained by giving any tamed ostrich an essence of light.

They buckle animals in a similar way than with the unicorns. Unihorned ostriches can drop a unicorn Black wyvern ostriches are obtained by giving a tamed ostrich an essence of darkness they can fly if the jump button is used on a timely fashion. They propel themselves forward once flying. They're tricky but fun to control in the air. Undead ostriches are obtained by giving any tamed ostrich an essence of undead. There are eight different kinds of snakes including a couple of shy snakes that will run away from the player and venomous snakes like corals, cobras, rattle snakes.

There are also aggressive pythons. Different kind of snakes spawn based on the biomes. Rattlesnakes only spawn on deserts, pythons spawn on swamps and jungles Snakes mind their own business, if you get too close they will alert and hiss, giving you time to run away. If you don't they will attack you. A player carrying a bird or mice will attrack the nearby snakes. They hunt down small creatures You can obtain snake eggs.

A snake egg that is dropped near a torch will hatch and the baby snake will be tamed and can be picked up. Tamed snakes won't attack the player. Shy dark green snake: shy dark spotted snake: coral: green snake: orange snake: cobra: rattlesnake: python: -MantaRays. Goats are really easy to tame, just drop any edible(food) item nearby. Once tamed, you can name them. You can also change the name by right clicking on the goat while holding a medallion Tamed and wild goats will follow you if you are carrying any edible items in your hand.

You can use a rope on tamed goat to make them follow you You can milk female goats. Female goats don't have a goatie and have shorter horns Don't try to milk a male goat. It won't like it Male goats will fight back if provoked. They will also fight between themselves. They won't fight to death and will calm down after a short while.

Goats are quite omnivorous. They will eat ANY item or floating blocks that are nearby. Even diamonds. If you die next to a goat it will have a feast with your dropped items.

You have been warned -Crocodiles. Crocodiles will roam around near beaches in the swamp biomes, sometimes they will remain static.

Don't be fooled by a 'sleeping' crocodile, they are ready to attack and their speed can surprise you. They are very aggressive and fast in the water. Crocodiles snatch prey with their jaws, they will try to carry their prey to the water, were they'll perform a death roll. If a crocodile has caught you, you can try to get free by attacking it, but not all the hits will land.

It's not that easy to scape crocodile's jaws. Crocodiles drop hides that can be used to craft 'Croc' armor -Turtles. Scorpions are nasty creatures that attack at night or if provoked. When scorpions attack, there is a chance of being poisoned. There are four different kinds of scorpions, the common variety will poison you, black scorpions spawn on caves.

Blue scorpions found on snow that will slow you down and the red scorpions found on the Nether and will set you on fire. Mother scorpions that are found with baby scorpions on their back drop babies which can be picked up and tamed. Scorpions drop either sting or chitin. The sting is a short lived weapon with special properties, causing poison, slow, confusion or fire on the targets the stings can be used to forge swords that will last longer and hit stronger (just add a diamond sword to three scorpion stings of the same kind. With the scorpion chitins, armor can be forged. A full set of armor confers a special ability.

The cave Scorpion armor set allows night vision. The nether armor set gives fire resistance. The frost armor set enables water breathing. The regular scorpion armor gives mild regeneration. Wild kitties will run from player. You can throw ('Q') cooked fish near them and once they eat it, they won't run away from the player. You can then give them a medallion to tame them.

Once the medallion is given you can name them. The name and health bar can be toggled on/off individually by right clicking while holding a pickaxe or globally by using the in-game mod menu. Medallion: L = leather G = Gold ingot L L G Once the cat is tamed, it will look for a Kitty bed with food or milk.

Kitty Bed: P = wood plank I = iron ingot W = Wool (you can use dyed wool as well, it will give you beds of different colors) P P P P W P I You can place beds and litter boxes by right clicking, and pick them up by right clicking while holding a pickaxe. You can transport a kitty bed or litter box in your head by right clicking on it without holding a pickaxe. You can transport kitties that are on lying on the bed or litter box that way. The kitties will want either milk or pet food poured into the kitty bed. While the cat is eating or drinking, you can see the milk/food level shrinking.

Pet Food: any combination of Raw Pork + Raw fish Once the kitty has eaten, it will look for an unused litter box. Litter Box: P = wood plank S = sand P P P P S P P P P The litter box will become 'used'. This item is a powerful magnet for monsters. However ogres won't stomp and Creepers won't explode. Zombies will chase and push it whereas skeletons will throw arrows at it.

It is quite a sight After a while, an used litter box will return to its empty state. You can also use sand on an used litter box to clean it. A cat that has eaten and used a litter box, will roam freely, it can become hungry again and look for food in a kitty bed again, or it will fall sleep at night, or try to climb a tree. IF you use a whip nearby cats, they will sit and won't move.

You can also right click on a cat while wearing a whip to individually toggle sitting on/off Whip: L = Leather I = Iron Ingot C = BigCat Claws C L C L L C I If the cat has decided to climb a tree, you can watch it climbing. A cat that climbs a tree, will get trapped on top and will need help to come down. You can pick up a cat in three different ways: if it is a kitten, it will ride on top of your head. An adult cat will go on the player's shoulders. If you pick up a cat while holding a rope, you will carry it by its legs.

Cats don't like to be carried that way and will be annoyed once you drop them. Rope: S = Silk S S S S S Cats can also get annoyed if they don't find a litter box or a bed with food or milk, or if you attack them once they're tamed.

Once the cat is annoyed, it will chase the player and occasionally hurt him/her. After a while the cat temper will improve. A cat will follow you if you have a wool ball on your hand Wool Ball: S= string S s s s If you give the cat the wool ball, it will play with it for a while chasing it and pushing it, until the cat gets bored. You can breed cats by giving them cake.

Once cake is given, the cat will look for another cat that is also in the mood (given cake). After a while one of them will become pregnant and will need to find a kitty bed. After a short while in the kitty bed, the cat will give birth to 1-3 kittens. Kittens will be very playful and will chase any items (not only wool balls), will play with the player and will chase its mom.

If a kitten is attacked, its mom will defend them. Cats will display emoticons to give you clues of what they're thinking.

You can turn emoticons off using the in-game mod menu. (Image Pending) BigCats replace the lions that were part of the initial release of this mod. Besides male and female lions, there are Tigers, Cheetahs, Panthers, Snow Leopards and White Tigers. Female lions and Tigers will always attack the player if within range. Male lions, panthers and cheetahs will some times attack the player. BigCats will attack only when hungry. They will also eat raw pork or raw fish when hungry.

Once they eat or kill a prey, they'll stop being hungry for a while. BigCats of different breeds will fight amongst them. Bring on the catfight! Tamed BigCats won't fight amongst them. Wild Cubs will seldom spawn.

If you throw raw pork or raw fish near a small cub, and then you give it a medallion, you will tame it and it won't despawn or attack you. Once it grows to adult size, it will fight mobs on its own. Cubs will attack any other animal smaller than themselves. Bigger (almost adult) cubs won't be tamed. Tamed BigCats will follow you and fight any mob that targets you. BigCats will drop BigCat Claws when killed. You can use the BigCatClaws to craft a whip.

Horses and BigCats will stay put when a whip is used near them (whitin 12 blocks). Also If you right click on a tamed Horse or BigCat while holding a whip, you can toggle them between moving and staying. If you use a rope on a tamed BigCat, it will follow you and fight your enemies You can watch this video by Foxy1990, showing how to tame BigCats [media] [/media] -Lil' Fish.

They have 10 different colors/patterns. Piranhas are red and will attack anything that falls in the water. You can deactivate piranhas with the in game menu Fishbowls can be used to capture, transport and release fish. You can craft a fishbowl with four pieces of glass.

An empty fishbowl can be filled with water A fishbowl with water can be used to capture fish. The fishbowl can be placed in the world and carried around in your head. If you want to bring a fishbowl back to your inventory, just right click on it while holding any pike.

Fish can also be tamed with fishnets -Dolphins. There are six different kind of dolphins (from common to rare): blue, green, purple, dark, pink and albino.

The last two kinds are seen only rarely in the wild. Taming dolphins: You can tame dolphins by feeding them raw fish. The rarer the dolphin, the more raw fish it requires to be tamed. A blue dolphin requires 2 raw fish and an albino dolphin requires 12 raw fish. You can also tame dolphins by riding/breaking them.

Rarer dolphins are noticeable faster than common ones. Breeding dolphins: Tamed adult dolphins can breed by feeding them cooked fish and keeping them apart from other creatures in a similar fashion than the horse breeding. Young dolphin can not breed or be tamed/ridden. Two dolphins of the same color will always have offspring of such color. Dolphins have a 'genetic value' from 1-6.

(blue = 1 and albino = 6) if you mix and match dolphins you have 1/3 chance of obtaining a purple or dark dolphin if the genetic value addition of the parents is 3 or 4, and you have a 1/10 chance of obtaining a pink or albino dolphin if the genetic value addition equals 5 or 6. A pink dolphin(5) can be obtained in 1/10 of cases by combining a blue(1) plus a dark(4) dolphin or a green (2) plus a purple (3) dolphin. This video shows how to breed dolphins: (courtesy of Foxy1990) [media] [/media] -Sharks.

The sharks will attack anything that falls in the water, except squids or other sharks. Sharks have different sizes, if you kill a big shark in easy difficulty or higher, you have a 10% chance of getting a shark egg. Right clicking on the shark eggs throws them. If the egg falls in water it will incubate and a tamed shark will hatch.

Tamed sharks won't despawn and once they're big enough, will attack any other creature except sharks or the player. The shark model was inspired by charle88's thread. He also shared his textures. The first metamorphic and multi-stance mob for Minecraft!

Don't be fooled by his appearance and sweet talk, they are ominous! He drops wood sticks or wood tools. At night it will transform into a vicious werewolf! There are four kinds of werewolves, of special interest is the fiery werewolf who can set targets ablaze.

In daylight the werewolf will transform back into human form in no time. The best way to kill this beast is by using gold items (Think of it as the Minecraft silver). You have been warned, don't face one if you don't have a gold sword. It drops gold apples, stone or steel tools. Werewolves sometimes will run on all fours, which makes them faster -Bears.

Q.: Can I include your mod in my modpack? A.: I'm sorry, but no.

Please do not PM me about it. The answer is still no. Q.: How do I get off my mount? A.: Press the 'F' key Q.: I installed the mod but don't see any of the new creatures. A.: perhaps the gamerule doMobSpawning is set to false.

To fix it,open the world to LAN to allow cheats, then press 't', then type: /gamerule doMobSpawning true Q.: I only want to have xxx mob and not the others, can I? A.: Use the in-game menu to adjust the spawn rates for each individual mob. You can deactivate any mob by setting its frequency to 0 Q.: I can't tame/ride a horse A.: Make sure you're using the right saddle and follow the previous instructions on how to tame horses Q.: I get a black screen when installing the mod A.: Did you forget to delete the META-INF folder? Q.: Does this work for SMP? A.: Yes Q.: The lions and bears are bipeds!!

A.: You either did not install the Mod Loader or you installed another mod that conflicted with mine (i.e. A non Mod Loader mod) Q.: Can you do xxxx mob for me?

A.: You're welcome to post your ideas/suggestions, I have a list of mobs to do. Q.: Does this work for Mac computers? A.: It does, the installation procedure is different. Q.: What program do you use to make the mobs? A.: I'm using Techne for models, paint.net for the textures, MCP plus Eclipse for the code Previous versions. Coding: DrZhark, Bloodshot Modelling: Kent C Jensen (a.k.a.

BlockDaddy O'Neal) and DrZhark Textures, Icons: BlockDaddy and DrZhark Sounds: DrZhark special thanks to: -ScottKillen: Extrabiomes XL compatibility coding -AtomicStryker: SMP port for Minecraft 1.2.5 -Cojomax: adding custom sounds -Freakstricth: Forge sprites -Resuke: icons -Vaprtek: initial Horse Model. -Dorino1: quack sounds plus painterly pack's duck texture. -Macaque: first boar texture. -KodaichiZero: Bunnies! -Rondaround: fox idea, AI, sounds and texture -_303 and Risugami: help with ModLoader and AudioMod -Corosus: optimization changes in the code -charle88: shark's model inspiration -cdrumer11: pink and white dolphin skins -FireHazurd: first werewolf model and texture Posted in: •.

I’ve stopped developing this mod for 2 reasons: 1 - I'm done with Minecraft, having played it since alpha 1.1.2_01. I've experienced everything this game has to offer. Since Minecraft was released (end of beta) it has become way too diluted for its simple outset. Almost everything that has been released since is just content and no new gameplay experiences. Every time I play I get irritated by the amount of lost potential and it makes me want to create a complete overhaul mod, though I simply don’t see that happening. 2 - The community.

The immature, the trolls, the griefers, etc. This community is full of them and they’re ruining it for the rest of us. Now I get it, I like to let loose and have a laugh every once in a while myself. But the amount of stupidity on display is just cringe worthy. The signal to noise ratio is too low and finding good quality content is difficult. Is this the end for Advanced Hud?

As of this post Advanced Hud is public domain, meaning it’s yours to do with as you wish. I won’t release the source though, as I’d rather have someone experienced working on the mod. Also my code shouldn’t be used as training material as it contains a ton of bad habits. Hurry up though, as I’ll be taking the downloads offline next month (June 30th). Please read the FAQ before posting or sending me a pm! DO NOT ASK FOR UPDATES! It is against the.

I am working on the update. I don't know when it's done. Advanced Hud will let you personalize your heads-up display. It is a mod that is entirely focused on esthetics and customizability while not adding or changing any game mechanics. Every hud item has its own menu with it's own set of parameters allowing you to set each hud item as you see fit. One of the key features of the mod is that you can reposition the hud items to anywhere on the screen. On top of that Advanced Hud adds 3 new hud items: a lightmeter, a minimap (beta) and a death counter (for livestreaming, etc) and it is ever expanding with new features being added every update.

The writer of this page just blatantly copied the description from the advanced hud topic and was to lazy to even read what it said. Shame on him. To use the mod press H (default) to open the HUD menu read this before posting or sending me a pm Q1: Your mod does not work on my computer, it crashes the game or it won't show the settings menu. A: Please check how to install the mod again (and use multiMC this time, no really). Try removing other mods that change stuff to the hud. Report the crash (with log) or incompatibility (also check the notes in the incompatibilities section) in this topic. Please keep in mind that there's nothing that can tick me off more than someone saying the mod doesn't work and not providing any other information ().

Q2: Is it possible to mod the hud from mod X/Y A: No, the way java works and (to my knowledge) the lack of a decent hud api means that adding hud items from other mods is a lot of effort for little reward. Q3: Can you make the inventory screen movable A: No, this mod is strictly HUD only.

Making the inventory screen movable will add a lot of incompatibilities. Q4: Can I add your mod to my modpack? A: I do not allow my mod in modpacks, because modpacks take time update all the mods in them.

This will create a backlog where people will ask about problems in old versions, while those versions are no longer supported. And I'm not willing to waste my time fixing problems with older versions of the mod or having to take another step asking people what version of the mod they have. EDIT: No means no, asking your users not to ask for help with older versions is not how the internet works. Could you please stop messaging me.

Q5: Does your mod work in multiplayer? A: Everything that is changed is pure client side, so yes. - Added the item tooltips hud item.

I've applied my own coding to this one, so it's not the exact same as Mojang's; It won't appear every time the item takes damage and it will use the item's rarity color. - Added a scroll bar to the settings menu as the mod now has 16 hud items which can't fit in a 3 * 5 grid anymore. You can find older versions in version history below. I strongly recommend you use for installing mods - Install modloader or forge (forge 3.3.7 and up) - place the advancedHUD zip file in the mods folder (make the folder if it's not there).

Note: this list is old. The mods listed here might not be incompatible anymore. - The thirst mod - disables Advanced HUD when installed - CJB's mods - disables Advanced HUD when installed - VR-ChatMod v062 - causes a crash when you click a link in the chat. - More Health Enhanced - Overwrites base classes. - What's my Light Level - Overwrites base classes, while it should be using a modloader hook. - Village Info - Overwrites base classes, while it should be using a modloader hook. Download Hindi Bhajan Songs Pk. - Rei's minimap - place the Rei's minimap zip file in the mods folder.

Don't install it in the jar. Mods that change the hud are highly likely to be incompatible with this mod. If you find any conflicts with the current version and other mods, that are not on this list, please report them in this thread.

USED TERMS MOD - modification, plugin, a piece of software that interfaces with the Minecraft client to extend, add, change or remove original capabilities. MOJANG - Mojang AB OWNER - TurboSlow, Original author of the MOD. Under the copyright terms accepted when purchasing Minecraft the OWNER has full rights over their MOD despite use of MOJANG code. USER - End user of the mod, person installing the mod. All conditions apply to current and old versions. LIABILITY THIS MOD IS PROVIDED 'AS IS' WITH NO WARRANTIES, IMPLIED OR OTHERWISE. THE OWNER OF THIS MOD TAKES NO RESPONSIBILITY FOR ANY DAMAGES INCURRED FROM THE USE OF THIS MOD.

THIS MOD ALTERS FUNDAMENTAL PARTS OF THE MINECRAFT GAME, PARTS OF MINECRAFT MAY NOT WORK WITH THIS MOD INSTALLED. ALL DAMAGES CAUSED FROM THE USE OR MISUSE OF THIS MOD FALL ON THE USER. USE Use of this MOD to be installed, manually or automatically, is given to the USER without restriction.

REDISTRIBUTION This MOD may only be distributed where uploaded, mirrored, or otherwise linked to by the OWNER solely. All mirrors of this mod must have advance written permission from the OWNER. ANY attempts to make money off of this MOD (selling, selling modified versions, adfly, sharecash, etc.) are STRICTLY FORBIDDEN, and the OWNER may claim damages or take other action to rectify the situation. DERIVATIVE WORKS/MODIFICATION This mod is provided freely and may be decompiled and modified for private use, either with a decompiler or a bytecode editor. Public distribution of modified versions of this MOD require advance written permission of the OWNER and may be subject to certain terms. Banner By: There are still some bugs in the mod, so if you find any please leave them in the comments. Also, some of the items that were added, there is no actual way to get them, yet.

DOWNLOAD HERE Minecraft Forge (NEED VERSION 1.7.10-10.13.4.1448): T3D: The gun mechanics are not done so don't expect much. And the mod is not yet optimized fore servers so you may crash on one! PS press F to access T3D inventory Note: - You can't craft platforms yet but to fall through them press shift! - Don't shift click in any new inventories/gui - To craft a Terraria furnace use this recipe in the mc workbench!

Livestream: Twitter: Youtube: Change Log. License: One thing to note regarding the license, whilst commercialisation of the mod is prohibited, content such as YouTube videos and streams which use advertising are an exception. The commercial component of the license is intended towards those who attempt to steal mods, claim them as their own and make money from them and is by no means meant to harm those who have good intentions. If you have any questions regarding the license please feel free to contact us through Twitter, Discord, or IRC. Posted in: •. Basic Information------------------------------------------ The Seasons Mod adds the four traditional seasons to Minecraft.

The Seasons Mod is SMP-based, and all clients connected to a server running the mod will experience the same season at the same time, within the same world/dimension. By default, the seasons each last seven Minecraft days, but their durations can be changed per- world/dimension. When creating a new world, or loading a world that hadn't been loaded with this mod previously, the world will start somewhere in a random season. By default, an overlay will appear when transitioning normally from one season to another, but this can be disabled by the server (both for SSP and SMP). It is commonly believed that users must restart the game when switching between SSP and SMP, but that is a misconception.

SMP Server Support----------------------------------------- The Seasons Mod supports SMP usage in both integrated and dedicated form. All clients will experience the same season at the same time, for the same world/dimension. The Seasons Mod is intended to be run on pure-Forge servers, but can be used on Forge-Bukkit hybrid servers such as Cauldron.

Please note that The Seasons Mod may disable certain Bukkit hooks on such hybrids. The Seasons Mod adds a command for quick basic server maintenance. Compatibility-------------------------------------------- • The Seasons Mod does NOT support usage with Optifine. Optifine destabilizes and de-optimizes certain parts of Minecraft that The Seasons Mod uses.

There will not be a crash - instead, using the two together will result in an atypical [not normal] experience. The Seasons Mod is not the only mod with this 'problem.' While it is possible to play with both mods together and not realize there are any issues, problems that are reported involving Optifine will likely be ignored (due to Optifine).

• The Seasons Mod is compatible with mods that add biomes. • The Seasons Mod is compatible with mods that add crops. Added crops may or may not support all/some/any of the seasonal crop settings, depending on how the crops are coded. However, not all crop types are supported, yet, either.

• The Seasons Mod is compatible with Better Foliage and similar mods. • The Seasons Mod is compatible with world generation mods. • The Seasons Mod is compatible with mods that add dimensions. Every dimension is logically separate from the others, and is configured separately. Some dimensions have low fps, which should be reported with one of the repeatedly-logged stack traces. • The Seasons Mod is not fully compatible with mods that increase the world height.

Certain parts of this mod will not function correctly when used with any such mod. Any mod that lets blocks be placed below y=0 and/or above y=255 counts. • The Seasons Mod is mostly compatible with Bukkit. Some Bukkit hooks may be disabled by The Seasons Mod.

This mod still requires Forge, even when Bukkit is installed. • The Seasons Mod is somewhat compatible with time mods. For now, The Seasons Mod does not communicate with, nor interact with, any time mods. It is being reworked for future compatibility and cross-integration with such mods.

By downloading and/or using this mod, you agree to be bound by the Terms and Conditions below. TERMS AND CONDITIONS 0. USED TERMS MOD - modification, a piece of software that interacts with the Minecraft game to extend, add, change or remove original capabilities. MOJANG - Mojang AB OWNER - The_WeatherPony, Original author(s) of the MOD.

Under the copyright terms accepted when purchasing or using Minecraft () the OWNER has full rights over their MOD. USER - End user of the mod, person installing the mod. LIABILITY THIS MOD IS PROVIDED 'AS IS' WITH NO WARRANTIES, IMPLIED OR OTHERWISE. THE OWNER OF THIS MOD TAKES NO RESPONSIBILITY FOR ANY DAMAGES INCURRED FROM THE USE OF THIS MOD. THIS MOD ALTERS FUNDAMENTAL PARTS OF THE MINECRAFT GAME, PARTS OF MINECRAFT MAY NOT WORK WITH THIS MOD INSTALLED. ALL DAMAGES CAUSED FROM THE USE OR MISUSE OF THIS MOD FALL ON THE USER.

USE Use of this MOD to be installed, manually or automatically, is given to the USER without restriction. REDISTRIBUTION This MOD may only be distributed where uploaded, mirrored, or otherwise linked to by the OWNER solely.

All mirrors of this mod must have advance written permission from the OWNER. ANY attempts to make money off of this MOD (selling, selling modified versions, adfly, sharecash, etc.) are STRICTLY FORBIDDEN, and the OWNER may claim damages or take other action to rectify the situation. DERIVATIVE WORKS/MODIFICATION This mod is provided freely and may be decompiled and modified for private use, either with a decompiler or a bytecode editor. Public distribution of modified versions of this MOD require advance written permission of the OWNER and may be subject to certain terms.

Q: Is this compatible with. A: Check the Q: Why/How is this incompatible with Optifine? Why do you hate it so much you go out of your way to make it incompatible? A: Optifine overhauls vanilla rendering, and The Seasons Mod deals a fair bit with rendering. Long ago, Optifine decided to 'optimize' several of the sections for rendering that The Seasons Mod uses and relies on. I've reached out to Optifine's creator, but gave up after he gave repeated suggestions of deoptimizations.

At this point, I never check if Optifine is installed directly; I only check if the code is borked, which strongly hints that it's installed. 'Always blame Optifine if it's installed. Didn't install Optifine? Blame it anyway.' - another modder Terms and Conditions/Mod Packs/File-Mirrors. Q: Can I file-mirror this so I can- A: -No. And I don't care why you're wanting to, either.

I will keep my downloads up long after they are outdated. I still have v1.5 for Minecraft 1.2.5 uploaded.

Actually, I have the two test-builds that came before it still uploaded, even. Share my link, not a mirror of the file. (And it's even better if you share this webpage directly (), so users can always get the latest copies of the mod.) Q: What is a 'file-mirror?' A: A re-upload of a file so it can be downloaded from somewhere else, often used through/by another website. I do not allow them for The Seasons Mod, as it amounts to nothing more than mod theft (mod stealing / mod plagiarism).

See stopmodreposts_org (replacing the underscore with a period) for more information. Think 9minecraft, etc., etc., etc. Q: If I can't file-mirror, how can I share this mod's files with others? A: You can link directly to this page. You can also link to individual versions of the mod using the links I provide, if you really want to, since I keep them working. If you do this, though, don't refer to a version as 'The Seasons Mod for [insert Minecraft version here]' or any similar name, as I make between one and fifteen (roughly) versions of The Seasons Mod per version of Minecraft - it gets very irritating when users come to me complaining about bugs that I had fixed nearly a year beforehand.

I also approve of mod packs that contain multiple mods. Q: Why did you add a TaC? A: After my first year of modding being filled with frustrations, I grew tired of dealing with file mirrors and people that didn't understand vanilla Minecraft functionality.

Q: Can I use this in my mod pack? Just remember that a 'mod pack' with The Seasons Mod consists of more than just The Seasons Mod and it's dependencies - it must have other mods, too. Q: Can I do a Let's Play video/series with this mod, or do a mod spotlight?

A: Please do! Q: How many people use this mod? A: I don't know, mostly because of file-mirrors and language barriers. My guess is between 11k and 40k people worldwide. I came to this guestimate because there was an average of about 12k downloads through the official download link in a month in my first year, when I released several versions per month.

Of the half of that which went through the ads, more than half are from countries where the official language is not English (which are less likely to go with an English site when downloading). I also had many unwanted file mirrors drawing in large numbers of my users (based on their publicly viewable download counts).

Credits----------------------------------------------- I would like to give a tremendous thanks to the people that worked with this mod before I started. Thank you Nandonalt, for creating the original mod; Trak, for updating and reviving the mod after Nandonalt; and RAWRMaD, for assisting Trak in updating and maintaining the mod before graciously letting me take over. It is a great honour to me to update, lead, and shape the legacy that has become of The Seasons Mod. I would also like to thank everyone that made the content that is (and will be) posted above and below, both on this and other pages of this thread or related threads; and everyone that helped discover bugs, letting me focus on writing code.

Additionally, I want to express a huge thank you to my donators. When the time comes, I hope to make it up to you for your selfless act. Thank you, everyone. Posted in: •.

An open beta for Enchanting Plus 4 is happening right now. You can find downloads and more information. If you have any bugs, questions or suggestions for the mod, please send it to us. This mod completely removes the random aspects of the enchantment table and allows you to pick what enchantments YOU want on your items! This mod also has support for non vanilla enchantments! Please note that if you are reporting a problem related to this mod please include what version of Minecraft you are using along with the version of forge and the version of Enchanting Plus. To everyone posting crashes, please make sure you are using the right version of Enchanting Plus for the right version of Minecraft.

The 1.16 versions are for 1.6.2. The 1.15 version are for 1.5.2. Downloads: Latest downloads: API: 1.15.1. Minecraft 1.5.2: 1.14.6 Minecraft 1.5.1: 1.14.5.4 1.14.5.3 1.14.5.2 1.14.5.1 1.14.4 1.14.3 1.14.2 Minecraft 1.5: 1.13.2 1.13.1 Minecraft 1.4.7: 1.12.9 1.12.8 1.12.7 1.12.6 1.12.5 1.12.3 Bukkit ports are maintained by MazeXD.. Installation: 1.

Make sure you have the appropriate version of forge installed. It can be found. Drag and drop the downloaded jar file into the.minecraft/mods folder.

If one does not exist you can create one. FAQ: Q: How can I report a bug? A: You can report issues on.

Q: How can I contact you? A: For help and general chatting you can mind me on #EnchantingPlus on the. Q: Can I use this in my modpack? A: Please read my Mod Pack section.

Check out that amazing compatibility with Mod All amazing mod reviews can be found in this! Texture Packs: Mod Packs: To anyone inquiring about using Enchanting plus into a mod pack, You are allowed to use the mod in a mod pack if and only if you adhere to the following: -Link to this thread.

-Give proper credits to all the contributes of this mod: currently mssodin28, GnRSlash. -Give proper credits to the original authors: Qizzok, xkyouchoux. -Keep it non-profit. (if you want to make a for-profit modpack, including ads, you can negotiate terms with me to allow this) -Link to the source code: can be found at the github link on this page. Version 1.14.4 -Completely rewrote from scratch -Transfer and Repair have be removed until further notice -Sliders will not allow enchantments over what the player can afford -Bookshelves limit how many levels you can enchant -Configurations allow players to have completely different settings then server Version 1.14.3 -Changed default config value for needsUnlockFirst to false.

Version 1.14.2 -Requirement of Forge #605 -German localization via wodkashorty -Configurable resources for payment: enchant: need 1 golden nugget per use disenchant: need 1 emerald per use repair: need 1 diamond per use transfer: need 1 ghast tear per use -Loads all localizations from the directory now: users can freely add their own languages. -Italian Localization Version 1.13.2 -Fixed an NPE when holding no item in the enchantment table Version 1.13.1 -Requirement of Forge #575 -Fixed pocket enchanter not able to enchant items in survival. -Enchanting Plus creative tab -Configuration to allow for all items to be enchanted with Unbreaking -Updated to 1.5 Version 1.12.9 -Added Brazilian Portuguese localization.

-Localizations -Fixed broken books disenchantment -Changed display of Player XP Level -Pocket Enchanting -Changelog command, usage: /eplus changelog -Added Texture command, usage: /eplus texture [ 0 1 2 ] -Changelog implemented into game -Threaded version checking -Configurable enchanting, disenchanting, transfer and repair factors. -Removed shadow from XP display on table GUI -Updated to forge 6.6.1.527 Version 1.12.8 - reverted action on disenchanting. Now you get XP back instead of pay. - bugs related with Soul Shards mod and any other mods with enchanted items - option in config to enable/disable self lighting for table (don't need to put torches around to illuminate the ambient) - option in config to enable/disable the need for bookshelves around the table - option in config to enable/disable the particles around the table, just to be more attractive and to be a little different from default table. - your XP level is now displayed at enchantment table GUI Version 1.12.7 implementations: - This mod requires bookshelves now.

You will need 15 bookshelves to use your XP as top level for maximum level of enchanting. Quote from mssodin28 »Hey man i am just messaging you to let you know i am willing to update this mod for you. You can keep all the rights to this mod, and can do with it as you wish. I agree to not release any source or make any duplication of your mod. Sorry if you already getting this offer a lot, just don't want to see your mod die out.[;/quote] If you are willing, I can give you full control of the mod, as I've semply lost interest in modding, and you will be able to to use resources you already have access to, ie.

Source and graphics, and if you really want, I can send my half finished code to, with mostly working internals and a packet system, no functioning GUI tho. Please reply when possible. This document is Copyright ©(2012 - 2013) of Jessika Stengel (aka freyja or mssodin28) (hereafter referred to as 'The Owner') and is the intellectual property of The Owner. Only Minecraftforum.net is able to host any of The Owner's material without the consent of The Owner. It may not be placed on any other web site or otherwise distributed publicly without advance written permission. (Electronic mail is acceptable as long as you wait for a response.) If you mirror this mod page or anything The Owner has made on any other site, The Owner may seek compensation for the damages through a lawsuit. Previous versions of this mod are copyright material of xkyouchoux.

The copyright can be found on the previous thread of this mod. Credits: Originally developed by, Maintained by odininon (aka mssodin28) Want to help this mod? Now you can represent this mod with a new fancy banner by KDStudios [url=[url=[url=Posted in: • To post a comment, please or a new account.